ID Анимации vicemp and vcmp

Функции:

Код:
ApplyPlayerAnimation(playerid, animgroupid, animid, Float:blend);
ApplyActorAnimation(actorid, animgroupid, animid, Float:blend); 

Анимации:

Group 0 - ped (man) - 173 animations

0 - walk_civi - 162
1 - run_civi - 162
2 - sprint_panic- 162
3 - idle_stance - 2
4 - walk_start - 40
5 - run_stop - 44
6 - run_stopR - 44
7 - idle_hbhb - 12
8 - idle_hbhb - 12
9 - idle_tired - 2
10 - idle_armed - 12
11 - idle_chat - 12
12 - idle_taxi - 18
13 - KO_shot_front - 1050
14 - KO_shot_front - 1050
15 - KO_shot_front - 1050
16 - KO_shot_front - 1050
17 - KO_shot_face - 1050
18 - KO_shot_stom - 1050
19 - KO_shot_arml - 1010
20 - KO_shot_armR - 1010
21 - KO_shot_legl - 50
22 - KO_shot_legR - 50
23 - KO_left - 1010
24 - KO_right - 1010
25 - KO_skid_front - 10
26 - KO_spin_R - 10
27 - KO_skid_back - 1010
28 - KO_spin_L - 10
29 - SHOT_partial - 418
30 - SHOT_leftP - 418
31 - SHOT_partial - 418
32 - SHOT_rightP - 418
33 - HIT_front - 58
34 - HIT_L - 18
35 - HIT_back - 58
36 - HIT_R - 18
37 - FLOOR_hit - 14
38 - HIT_bodyblow - 58
39 - HIT_chest - 58
40 - HIT_head - 58
41 - HIT_walk - 58
42 - HIT_wall - 58
43 - FLOOR_hit_f - 1014
44 - HIT_behind - 18
45 - FIGHTIDLE - 2
46 - FIGHT2IDLE - 18
47 - FIGHTsh_F - 58
48 - FIGHTbodyblow - 18
49 - FIGHThead - 18
50 - FIGHTkick - 18
51 - FIGHTknee - 18
52 - FIGHTLhook - 18
53 - FIGHTpunch - 18
54 - FIGHTrndhse - 58
55 - FIGHTlngkick - 58
56 - FIGHTppunch - 414
57 - FIGHTjab - 18
58 - FIGHTelbowL - 18
59 - FIGHTelbowR - 18
60 - FIGHTbkickL - 18
61 - FIGHTbkickR - 18
62 - bomber - 18
63 - punchR - 18
64 - FIGHT_ppunch - 18
65 - KICK_floor - 18
66 - WEAPON_throwu - 18
67 - FIGHTsh_back - 58
68 - car_jackedRHS - 14
69 - car_LjackedRHS - 14
70 - car_jackedLHS - 14
71 - car_LjackedLHS - 14
72 - CAR_Qjack - 18
73 - CAR_Qjacked - 14
74 - CAR_align_LHS - 18
75 - CAR_alignHI_LHS - 18
76 - CAR_open_LHS - 18
77 - CAR_doorlocked_LHS - 18
78 - CAR_pullout_LHS - 18
79 - CAR_pulloutL_LHS - 18
80 - CAR_getin_LHS - 18
81 - CAR_getinL_LHS - 18
82 - CAR_closedoor_LHS - 18
83 - CAR_closedoorL_LHS - 18
84 - CAR_rolldoor- 18
85 - CAR_rolldoorL0 - 18
86 - CAR_jumpin_LHS - 18
87 - CAR_getout_LHS - 18
88 - CAR_getoutL_LHS - 18
89 - CAR_close_LHS - 18
90 - CAR_align_RHS - 18
91 - CAR_alignHI_RHS - 18
92 - CAR_open_RHS - 18
93 - CAR_doorlocked_RHS - 18
94 - CAR_pullout_RHS - 18
95 - CAR_pulloutL_RHS - 18
96 - CAR_getin_RHS - 18
97 - CAR_getinL_RHS - 18
98 - CAR_closedoor_RHS - 18
99 - CAR_closedoorL_RHS - 18
100 - CAR_shuffle_RHS - 18
101 - CAR_Lshuffle_RHS - 18
102 - CAR_sit - 4
103 - CAR_Lsit - 4
104 - CAR_sitp - 4
105 - CAR_sitpLO - 4
106 - DRIVE_L - 2014
107 - Drive_R - 2014
108 - Drive_LO_l - 2014
109 - Drive_LO_R - 2014
110 - Driveby_L - 2014
111 - Driveby_R - 2014
112 - DrivebyL_L - 2014
113 - DrivebyL_R - 2014
114 - CAR_LB - 2014
115 - DRIVE_BOAT - 2004
116 - DRIVE_BOAT_L - 2014
117 - DRIVE_BOAT_R - 2014
118 - DRIVE_BOAR_back - 2014
119 - BIKE_pickupR - 18
120 - BIKE_pickupL - 18
121 - BIKE_pullupR - 18
122 - BIKE_pullupL - 18
123 - BIKE_elbowR - 18
124 - BIKE_elbowL - 18
125 - BIKE_fall_off - 54
126 - BIKE_fallR - 54
127 - CAR_getout_RHS - 18
128 - CAR_getoutL_RHS - 18
129 - CAR_close_RHS - 18
130 - car_hookertalk - 12
131 - idle_stance - 10
132 - idle_stance - 18
133 - CAR_crawloutRHS - 18
134 - CAR_crawloutRHS - 18
135 - CAR_rollout_LHS - D4
136 - CAR_rollout_LHS - D4
137 - Getup - 58
138 - Getup - 58
139 - Getup - 58
140 - Getup_front - 58
141 - JUMP_launch - 18
142 - JUMP_glide - 14
143 - JUMP_land - 58
144 - FALL_fall - 16
145 - FALL_glide - 14
146 - FALL_land - 58
147 - FALL_collapse - 58
148 - FALL_back - 14
149 - FALL_front - 14
150 - EV_step - 58
151 - EV_dive - 1050
152 - XPRESSscratch - 218
153 - roadcross - 12
154 - TURN_180 - 18
155 - ARRESTgun -50
156 - DROWN - 10
157 - DUCK_down - 14
158 - DUCK_low - 14
159 - WEAPON_crouch - 14
160 - RBLOCK_Cshoot - 14
161 - handsup - 50
162 - handsCOWER - 58
163 - FUCKU - 41C
164 - PHONE_in - 18
165 - PHONE_out - 18
166 - PHONE_talk - 16
167 - SEAT_down - 1C
168 - SEAT_up - 1C
169 - SEAT_idle - 1E
170 - SEAT_down - 1C
171 - ATM - 1C
172 - abseil - 14

Group 1 - van (van - 8 animations)

174 - VAN_openL - 18
175 - VAN_getinL - 18
176 - VAN_closeL - 18
177 - VAN_getoutL - 18
178 - VAN_open - 18
179 - VAN_getin - 18
180 - VAN_close - 18
181 - VAN_getout - 18

Group 2 - coach (coach - 5 animations)

182 - COACH_opnL - 18
183 - COACH_opnL - 18
184 - COACH_inL - 18
185 - COACH_inL - 18
186 - COACH_outL - 18

Group 3 - bikes (bikes - 18 animations)

187 - BIKEs_Ride - 4
188 - BIKEs_Still - 14
189 - BIKEs_Left - 10
190 - BIKEs_Right - 10
191 - BIKEs_Back - 10
192 - BIKEs_Fwd - 10
193 - BIKEs_pushes - 16
194 - BIKEs_jumponR - 18
195 - BIKEs_jumponL - 18
196 - BIKEs_kick - 18
197 - BIKEs_hit - 18
198 - BIKEs_getoffRHS - 18
199 - BIKEs_getoffLHS - 58
200 - BIKEs_getoffBACK - 14
201 - BIKEs_drivebyLHS - 14
202 - BIKEs_drivebyRHS - 14
203 - BIKEs_drivebyFT - 14
204 - BIKEs_passenger - 2004

*Group 4 - bikev (bikev - 18 animations)

187 - BIKEv_Ride - 4
188 - BIKEv_Still - 14
189 - BIKEv_Left - 10
190 - BIKEv_Right - 10
191 - BIKEv_Back - 10
192 - BIKEv_Fwd - 10
193 - BIKEv_pushes - 16
194 - BIKEv_jumponR - 18
195 - BIKEv_jumponL - 18
196 - BIKEv_kick - 18
197 - BIKEv_hit - 18
198 - BIKEv_getoffRHS - 18
199 - BIKEv_getoffLHS - 58
200 - BIKEv_getoffBACK - 14
201 - BIKEv_drivebyLHS - 14
202 - BIKEv_drivebyRHS - 14
203 - BIKEv_drivebyFT - 14
204 - BIKEv_passenger - 2004

*Group 5 - bikeh (bikeh - 12 animations)

187 - BIKEh_Ride - 4
188 - BIKEh_Still - 14
189 - BIKEh_Left - 10
190 - BIKEh_Right - 10
191 - BIKEh_Back - 10
192 - BIKEh_Fwd - 10
193 - BIKEh_pushes - 16
194 - BIKEh_jumponR - 18
195 - BIKEh_jumponL - 18
196 - BIKEh_kick - 18
197 - BIKEh_hit - 18
198 - BIKEh_getoffRHS - 18
199 - BIKEh_getoffLHS - 58
200 - BIKEh_getoffBACK - 14
201 - BIKEh_drivebyLHS - 14
202 - BIKEh_drivebyRHS - 14
203 - BIKEh_drivebyFT - 14
204 - BIKEh_passenger - 2004

*Group 6 - biked (biked - 12 animations)

187 - BIKEd_Ride - 4
188 - BIKEd_Still - 14
189 - BIKEd_Left - 10
190 - BIKEd_Right - 10
191 - BIKEd_Back - 10
192 - BIKEd_Fwd - 10
193 - BIKEd_pushes - 16
194 - BIKEd_jumponR - 18
195 - BIKEd_jumponL - 18
196 - BIKEd_kick - 18
197 - BIKEd_hit - 18
198 - BIKEd_getoffRHS - 18
199 - BIKEd_getoffLHS - 58
200 - BIKEd_getoffBACK - 14
201 - BIKEd_drivebyLHS - 14
202 - BIKEd_drivebyRHS - 14
203 - BIKEd_drivebyFT - 14
204 - BIKEd_passenger - 2004

Group 7 - ped (unarmed - 3 animations)

205 - punchR - 18
206 - KICK_floor - 18
207 - FIGHTppunch - 418

Group 8 - ped (screwdrv - 5 animations)

205 - FIGHTbodyblow - 18
206 - FIGHTbodyblow - 18
207 - FIGHTppunch - 418
208 - FIGHTIDLE - 2
209 - FIGHTbodyblow - 58

*Group 9 - knife (knife)

205 - WEAPON_knife_1 - 18
206 - WEAPON_knife_2 - 18
207 - knife_part - 418
208 - WEAPON_knifeidle - 2
209 - WEAPON_knife_3 - 58

Group 10 - baseball (baseball - 5 animations)

205 - WEAPON_bat_h - 18
206 - WEAPON_bat_v - 18
207 - BAT_PART - 18
208 - WEAPON_bat_h - 18
209 - WEAPON_golfclub - 18

Group 11 - baseball (golfclub - 5 animations)

205 - WEAPON_bat_h - 18
206 - WEAPON_golfclub - 18
207 - BAT_PART - 18
208 - WEAPON_bat_h - 18
209 - WEAPON_bat_v - 18

Group 12 - chainsaw (chainsaw - 3 animations)

205 - WEAPON_csaw - 18
206 - WEAPON_csawlo - 18
207 - csaw_part - 18

*Group 13 - python (python - 4 animations)

205 - python_fire - 18
206 - python_crouchfire - 18
207 - python_reload - 18
208 - python_crouchreload - 18

Group 14 - colt45 (colt45 - 5 animations)

205 - colt45_fire - 18
206 - colt45_crouchfire - 18
207 - colt45_reload - 18
208 - colt45_crouchreload - 18
209 - colt45_cop - 18

*Group 15 - shotgun (shotgun - 2 animations)

205 - shotgun_fire - 18
206 - shotgun_crouchfire - 18

*Group 16 - buddy (buddy - 2 animations)

205 - buddy_fire - 18
206 - buddy_crouchfire -18

*Group 17 - tec (tec - 4 animations)

205 - TEC_fire - 18
206 - TEC_crouchfire - 18
207 - TEC_reload - 18
208 - TEC_crouchreload - 18

*Group 18 - uzi (uzi - 4 animations)

205 - UZI_fire - 18
206 - UZI_crouchfire -18
207 - UZI_reload - 18
208 - UZI_crouchreload - 18

*Group 19 - rifle (rifle - 4 animations)

205 - RIFLE_fire - 18
206 - RIFLE_crouchfire - 18
207 - RIFLE_load - 18
208 - RIFLE_crouchload - 18

*Group 20 - m60 (m60 - 3 animations)

205 - M60_fire - 18
206 - M60_fire - 18
207 - M60_reload - 18

*Group 21 - sniper (sniper - 1 animation)

205 - WEAPON_sniper - 18

*Group 22 - grenade (grenade - 3 animations)

205 - WEAPON_throw - 18
206 - WEAPON_throwu - 18
207 - WEAPON_start_throw - 18

*Group 23 - flame (flame - 1 animation)

205 - FLAME_fire - 18

*Group 24 - medic (medic - 1 animation)

214 - CPR - 18

*Group 25 - sunbathe (sunbathe - 1 animation)

210 - bather - 12

*Group 26 - playidles (playidles - 4 animations)

215 - stretch - 1C
216 - time - 1C // Exception At Address: 0x004056A3
217 - shldr - 1C
218 - strleg - 1C

*Group 27 - riot (riot - 7 animations)

219 - riot_angry - 1A
220 - riot_angry_b - 1A
221 - riot_chant - 1A
222 - riot_punches - 1A
223 - riot_shout - 1A
224 - riot_challenge - 1A
225 - riot_fuku - 18

*Group 28 - strip (strip - 7 animations)

226 - strip_A - 1A
227 - strip_B - 1A
228 - strip_C - 1A
229 - strip_D - 1A
230 - strip_E - 18
231 - strip_F - 1A
232 - strip_G - 18

*Group 29 - lance (lance - 1 animation)

210 - lance - 12

Group 30 - ped (player - 5 animations)

0 - walk_player - 162
1 - run_player - 162
2 - SPRINT_civi - 162
3 - IDLE_STANCE - 2
4 - walk_start - 40

Group 31 - ped (playerrocket - 5 animations)

0 - walk_rocket - 162
1 - run_rocket - 162
2 - run_rocket - 162
3 - idle_rocket - 2
4 - walk_start_rocket - 40

Group 32 - ped (player1armed - 5 animations)

0 - walk_player - 162
1 - run_1armed - 162
2 - SPRINT_civi - 162
3 - IDLE_STANCE - 2
4 - walk_start - 40

Group 33 - ped (player2armed - 5 animations)

0 - walk_armed - 162
1 - run_armed - 162
2 - run_armed - 162
3 - idle_armed - 2
4 - walk_start_armed - 40

Group 34 - ped (playerBBat - 5 animations)

0 - walk_player - 162
1 - run_player - 162
2 - run_player - 162
3 - IDLE_STANCE - 2
4 - walk_start - 40

Group 35 - ped (playercsaw - 5 animations)

0 - walk_csaw - 162
1 - run_csaw - 162
2 - run_csaw - 162
3 - IDLE_csaw - 2
4 - walk_start_csaw - 40

Group 36 - ped (shuffle - 4 animations)

0 - WALK_shuffle - 162
1 - RUN_civi - 162
2 - SPRINT_civi - 162
3 - IDLE_STANCE - 2

Group 37 - ped (oldman - 4 animations)

0 - walk_old - 162
1 - run_civi - 162
2 - sprint_civi - 162
3 - idle_stance - 2

Group 38 - ped (gang1 - 4 animations)

0 - walk_gang1 - 162
1 - run_gang1 - 162
2 - sprint_civ - 162
3 - idle_stance - 2

Group 39 - ped (gang2 - 4 animations)

0 - walk_gang2 - 162
1 - run_gang1 - 162
2 - sprint_civ - 162
3 - idle_stance - 2

Group 40 - ped (fatman - 4 animations)

0 - walk_fat - 162
1 - run_civi - 162
2 - woman_runpanic - 162
3 - idle_stance - 2

Group 41 - ped (oldfatman - 4 animations)

0 - walk_fatold - 162
1 - run_fatold - 162
2 - woman_runpanic - 162
3 - idle_stance - 2

Group 42 - ped (jogger - 4 animations)

0 - JOG_maleA - 162
1 - run_civi - 162
2 - sprint_civi - 162
3 - idle_stance - 2

Group 43 - ped (woman - 4 animations)

0 - woman_walknorm - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 44 - ped (shopper - 4 animations)

0 - woman_walkshop - 162
1 - woman_run - 162
2 - woman_run - 162
3 - woman_idlestance - 2

Group 45 - ped (busywoman - 4 animations)

0 - woman_walkbusy - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 46 - ped (sexywoman - 4 animations)

0 - woman_walksexy - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 47 - ped (fatwoman - 4 animations)

0 - woman_walkold - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 48 - ped (oldwoman - 4 animations)

0 - walk_fat - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 49 - ped (jogwoman - 4 animations)

0 - JOG_maleB - 162
1 - woman_run - 162
2 - woman_runpanic - 162
3 - woman_idlestance - 2

Group 50 - ped (panicchunky - 4 animations)

0 - run_fatold - 162
1 - woman_runpanic - 162
2 - woman_runpanic - 162
3 - idle_stance - 2

*Group 51 - skate (skate - 4 animations)

0 - skate_run - 162
1 - skate_sprint - 162
2 - skate_sprint - 162
3 - skate_idle - 2

Group 52 - ped (playerback - 5 animations)

0 - walk_back - 162
1 - run_back - 162
2 - run_back - 162
3 - IDLE_STANCE - 2
4 - walk_start_back - 40

Group 53 - ped (playerleft - 5 animations)

0 - walk_left - 1E2
1 - run_left - 1E2
2 - run_left - 1E2
3 - IDLE_STANCE - 2
4 - walk_start_left - C0

Group 54 - ped (playerright - 5 animations)

0 - walk_right - 1E2
1 - run_right - 1E2
2 - run_right - 1E2
3 - IDLE_STANCE - 2
4 - walk_start_right - C0

Group 55 - ped (rocketback - 5 animations)

0 - walk_rocket_back - 1E2
1 - run_rocket_back - 1E2
2 - run_rocket_back - 1E2
3 - idle_rocket - 2
4 - walkst_rocket_back - C0

Group 56 - ped (rocketleft - 5 animations)

0 - walk_rocket_left - 162
1 - run_rocket_left - 162
2 - run_rocket_left - 162
3 - idle_rocket - 2
4 - walkst_rocket_left - 40

Group 57 - ped (rocketright - 5 animations)

0 - walk_rocket_right - 1E2
1 - run_rocket_right - 1E2
2 - run_rocket_right - 1E2
3 - idle_rocket - 2
4 - walkst_rocket_right - C0

Group 58 - ped (csawback - 5 animations)

0 - walk_csaw_back - 1E2
1 - run_csaw_back - 1E2
2 - run_csaw_back - 1E2
3 - idle_csaw - 2
4 - walkst_csaw_back - C0

Group 59 - ped (csawleft - 5 animations)

0 - walk_csaw_left - 162
1 - run_csaw_left - 162
2 - run_csaw_left - 162
3 - idle_csaw - 2
4 - walkst_csaw_left - 40

Group 60 - ped (csawright - 5 animations)

0 - walk_csaw_right - 1E2
1 - run_csaw_right - 1E2
2 - run_csaw_right - 1E2
3 - idle_right - 2
4 - walkst_csaw_right - C0